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A special message for Italian fans from the Final Fantasy XVI development team
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A special message for Italian fans from the Final Fantasy XVI development team

 

Square Enix has today prepared a fantastic surprise for the Italian public eagerly awaiting the release of the highly anticipated action RPG FINAL FANTASY XVI, arriving worldwide on 22 June 2023. Naoki Yoshida (Producer), Hiroshi Takai (Director) and Ryota Suzuki (Combat Director) have recorded a special video message dedicated exclusively to all fans of FINAL FANTASY XVI in which they highlight the inclusion, for the first time in the series, of Italian voice-over in this new chapter of the franchise.

 

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FINAL FANTASY XVI tells a new dark fantasy story set in the FINAL FANTASY universe, this time in the kingdom of Valisthea, a land blessed by the light of the Mother Crystals. The peace of this world trembles as the spread of the Plague threatens to destroy the domains of the Crystals. The fate of the world rests in the hands of the powerful Eikon and their Dominants — men and women capable of summoning their terrifying power. This is the story of Clive Rosfield, a warrior who has been granted the title of First Shield of Rosaria and who has sworn to protect his younger brother Joshua, the Dominant of the Phoenix, the Fire Eikon. Soon Clive will be drawn into a major tragedy and will swear vengeance upon the Eikon Ifrit, a dark and mysterious entity that brings great calamity with it.

 

 

With extraordinary characters and a rich, captivating story, FINAL FANTASY XVI will be available in a standard edition and three additional editions. Pre-orders of FINAL FANTASY XVI will include two downloadable contents: the Cuorefiero weapon and Cait Sith’s Portafortuna (an accessory that boosts earned guil).

 

About the Author

War

Biography

- Staff di KotaWorld.it
Lorenzo "WaR" Agonigi was born in the now too distant 1995 and already three years later, in 1998, he began his gaming career, with a flaming Nintendo 64. I have to be honest, I wasn't a pro gamer right from the start, so much so that my first experiences more than as a gamer were as a spectator: while my parents, in turn, played, I enjoyed watching them (hey, I invented Twitch ten years in advance!!).

 

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