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Mandragora: Whispers of the Witch Tree launches in physical edition on PlayStation 5, Xbox Series X e Nintendo Switch
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Mandragora: Whispers of the Witch Tree launches in physical edition on PlayStation 5, Xbox Series X e Nintendo Switch

 

Knights Peak Interactive, Primal Game Studio e il partner di distribuzione U&I Entertainment annunciano che le edizioni fisiche dell’action RPG dark fantasy Mandragora: Whispers of the Witch Tree sono ufficialmente disponibili su PlayStation 5, Xbox Series X e Nintendo Switch.

 

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Mandragora leads the player into a world in ruin, ravaged by decay, where every step hides a threat and every fight demands skill and coolness. Swords, magic, six unique classes, and a deep gear-crafting system allow you to tackle a connected realm full of mysteries, traps, and abhorrent creatures.

In addition to the Standard Edition, ideal for those who want to add a new gem to their physical collection, a limited Collector’s Edition is also available, packed with exclusive content. Collector’s Edition, rich with exclusive content. This special edition includes the full game in the chosen version, a double-sided poster with two different key art designs, a CD with the soundtrack, a premium artbook featuring concept art and illustrations, all housed in a collectible box with alternative artwork.

Mandragora distinguishes itself with its punishing combat, inspired by the Soulslike structure, featuring 2.5D battles, formidable bosses, and a hand-drawn dark fantasy world that comes alive thanks to the score by Christos Antoniou. The legendary Witch’s Lantern allows players to traverse the dark plane of Entropy and make choices that will alter humanity’s fate. Deep class progression, the ability to upgrade your caravan with Artisans, and the option to tackle New Game Plus together complete a gritty and captivating experience.

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War

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- Staff di KotaWorld.it
Lorenzo "WaR" Agonigi was born in the now too distant 1995 and already three years later, in 1998, he began his gaming career, with a flaming Nintendo 64. I have to be honest, I wasn't a pro gamer right from the start, so much so that my first experiences more than as a gamer were as a spectator: while my parents, in turn, played, I enjoyed watching them (hey, I invented Twitch ten years in advance!!).

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