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Exoborne: The new shooter from Sharkmob is showcased in a explosive gameplay trailer
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Exoborne: The new shooter from Sharkmob is showcased in a explosive gameplay trailer

 

Level Infinite and developer Sharkmob have finally released the first gameplay trailer for their highly anticipated game Exoborne, an open-world extraction shooter that promises to revolutionise the genre. Currently in development for PC and console, Exoborne immerses players in a post-apocalyptic world where survival depends on cunning tactics and the strategic use of powerful Exo-Rig.

 

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An exclusive first look at Exoborne

The newly released trailer offers a jaw-dropping first look at the gameplay of Exoborne, showcasing the brutality and intensity of a world where elemental chaos and warring factions collide. Players assume the role of the Reborn, extraordinary survivors capable of harnessing Exo-Rigs to dominate natural forces and face lethal adversaries.

Explore the world of Exoborne at gamescom 2024

Sharkmob has confirmed that Exoborne will be present at this year’s gamescom at Level Infinite’s stand in Hall 6. Visitors will have the unique opportunity to explore the world of Exoborne and witness in action the innovative gameplay mechanics that define it. The development team will be present at the Exoborne Community Lounge for live presentations and to answer fans’ questions.

Not only will participants be able to attend exclusive demos, but there will also be a series of interactive activities, including Exo-Rig cosplay, theatrical performances, and a treasure hunt inspired by the game. Further details on the activations planned at Gamescom will be shared soon on the game’s official social media channels.

A hostile and inverted world: features of Exoborne

Exoborne is more than just another shooter; it’s an immersive experience set in an America ravaged by extreme natural forces. Each gameplay session is unique, thanks to a constantly evolving world and public missions that offer always-different challenges. Here are some of the main features of Exoborne:

  • A World in Evolution: The forces of nature clash in an elemental chaos, creating a dynamic and unpredictable environment that demands constant adaptation.
  • Exo-Rig Potenti: The Exo-Rig not only enhance vertical movement but also allow players to manipulate natural forces to their advantage, offering a rich strategic gameplay experience.
  • Verticality and Exploration: In an upside-down world, verticality becomes essential, offering new ways to explore and fight that challenge players to think creatively.
  • Crafting and Customisation: Players can create and customise their gear, unlocking new equipment as they progress through the world of Exoborne.
  • Missions and Public Events: These challenges increase the stakes, allowing players to choose the level of risk they wish to face.
  • Gameplay Extraction: The tension reaches its peak when players must decide whether to risk everything for a valuable reward or wait for a better opportunity.

Join the Exoborne Community

The Sharkmob team has adopted a “test early - test often” mindset, working closely with the community during the game’s development. Following the success of the first major online closed beta at the start of this year, interested players can sign up on the official Exoborne homepage to receive further information about the game and participate in upcoming tests.

Exoborne is touted as one of the most anticipated titles of 2024, with a captivating and dangerous world that promises epic and unforgettable adventures. Prepare to explore, fight, and survive in an environment that doesn’t forgive, but rewards those who dare to take risks. Don’t miss the chance to join this adventure from the start!

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Noldor, also known as Commodore (long story, but for those who don't want to read the next 3 lines, let's say that Commodore rhymes with Noldóro), was born in a torrid August of '84. Fast-forward on childhood, at X years old (go remember how many!) he is woken up at night by his father who takes him to the dining room, where on a 13-inch black and white he sees Tetris loaded on a Commodore64 for the first time (understood now, right?).

 

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