By September things are getting even more hectic, and publishers have already begun preparing projects for the upcoming seasons — meaning even more DLSS titles for GeForce players. DLSS is a sector-leading technology, now with five years of history and already proven in the field, but continues to demonstrate that AI is still improving.
On 8 September SYNCED will be officially released on Steam and Epic Games Store with support for NVIDIA DLSS 3, offering GeForce RTX players a unique experience.
When Witchfire will arrive in early access on September 20, the PC and the GeForce RTX laptops will enjoy optimised graphics via NVIDIA DLSS 3 and reduced system latency thanks to NVIDIA Reflex, making the gameplay even more responsive.
When instead Lies of P will be released on September 19, GeForce RTX players will significantly boost their performance thanks to the DLSS 2 – in the benchmarks of NVIDIA GeForce in 4K with settings pushed to maximum. Finally, on 20 September, it will release Party Animals and GeForce RTX players can boost performance with DLSS 2 and reduce system latency thanks to NVIDIA Reflex, gaining a competitive edge over other players with less responsive systems.
Here's a summary:
- SYNCED arrives on 8 September with DLSS 3
- Lies of P arrives on 19 September with DLSS 2
- Witchfire arrives on 20 September with DLSS 3 and Reflex
- Party Animals arrives on 20 September with DLSS 3 and Reflex