The acclaimed grand strategy simulation from Paradox Interactive, Victoria 3, has sold 500,000 units since its launch on 25 October, making it one of the most successful launches in Paradox’s history. The game will also receive a series of important updates, adding greater historical immersion, more diplomatic options, and better military planning.
Nominated as “Best Sim/Strategy” at The Game Awards, Victoria 3 is a sandbox simulation of the world between 1836 and 1936, a century of rapid technological innovation, social transformation and political revolution. Its detailed representation of global populations and resources presents a rich source of thrilling alternative stories, and these stories are now written by hundreds of thousands of players. Players who wish to support Victoria 3 at The Game Awards can vote for the title here.

The development team of Victoria 3 hasrecently published their roadmap for game improvements and updates, including some highly requested changes to player information and new ways to influence potential allies in Diplomatic Plays.
“Seeing Victoria 3 nominated for this year’s Game Awards is a pivotal moment for our career and we couldn’t be happier to share this result with our players,” said Martin Anward, Game Director of Victoria 3 at Paradox Development Studio. “Our players made all of this possible and this is only the beginning. We’re committed to supporting Victoria 3 and will continue adding more content to the game.”

Over the past month, Victoria 3 players have transformed their globe in many different ways. Here are some achievements reached:
- 5,000,000 copies sold with 146,236,310 total hours played. (That’s 1669 years of gameplay)
- 187 million of technologies studied
- New countries created 380335 times.
- Constructed 126263 Suez Channels
- Build 39982 Eiffel Towers
- Unified Germany 98082 times
- Players have built the Trans-Siberian Railway 18471 times
- Players have built the Trans-Continental Railway 45614 times