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Released the release date of "Mouse"
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Released the release date of "Mouse"

 

The developer FUMI GAMES has announced that the most anticipated shooter for children MOUSE will be released in 2025 on PC. Further details, including the exact release date and information about other platforms, will be revealed next year.

 

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MOUSE, a gritty, noir first-person shooter inspired by classic 1930s cartoons was unveiled at the start of this year, generating immense anticipation across the global gaming community. MOUSE boasts a unique visual style inspired by the charm of 1930s rubber hose animation, transporting players to a nostalgic era of cartoons.Assume the role of a private investigator moving through a noir city teeming with gangs, mafia, and dark characters. Conduct a quest for justice in a chaotic, corrupt, and vibrant noir city, wielding a varied arsenal of weapons, upgrades, and explosives to thwart the grip of corrupt politicians. Playful weapons and the distinctive health display, alongside enemies behaving like cartoon characters, add a touch of lightness to the traditional FPS gameplay.

"MOUSE is incredibly important to us, so we wanted to make sure Mouse lives up to all expectations. We want to create a game that combines our love of animation and shooters. We intend to work closely with our community to build a game that truly resonates with players. As development progresses, we’ll reveal more details whenever possible. In the meantime, know that our dedicated and talented team is working hard to bring you the best animated shooter ever created"  says Mateusz Michalak, CEO of Fumi Games.

 Even though the game is still in early development and will take a while, Fumi Games couldn’t contain the excitement for the future and wanted to share this news now to express enthusiasm and reassure the community that it will be attentive to player feedback.

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You can describe the world of gaming in many ways, for me it remains a portal, a back door, something that you take to get out of the real world and stay a while to live great stories or fight amazing wars that for the luck of this Era we no longer find ourselves experiencing. The magic that surrounds some games has always filled me with emotions, the inevitability in Final Fantasy Crisis Core, the great campaigns of Age of Empires, the defeats to the sound of cannons in Sea of Thieves, the meters of land conquered with rivers of lead in Battlefield.

 

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