Tarisland, the imminent MMORG multiplatform, today published a video interview to developers that offers a thorough look on the creation of the game.
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These Top topics of the interview:
- As the creation of Tarisland was influenced as the MMORPG ideal by the love for the genre of the development team.
- How to develop a version for PC next to that for mobile devices has been started from the beginning, and as each platform will receive a version that best suits the needs, desires and game habits of players.
- "As for the user interface and the EU experience, we have customized different screen layouts and operating logic according to the habits of multiplatform players. Hopefully the version for PC can capture the immersive feeling of an MMO and the definitive experience of exploration of a dungeon, while the mobile version can meet the needs of everyday activities and the exploration of the map", summarize Yangmin, Game Director of Tarisland.
- As developers intend to create a unique and diverse world, full of exciting stories, world exploration, challenging challenges and great battlefields.
- How music born from recent collaboration with Russell Brower, world-famous composer, will become an integral part of the player's experience.
- How important it is for developers to create an MMO that does not require pay-to-win or excessive grinding.
The second Closed Beta of Tarisland will begin on November 15th and will allow players PC and Android of Argentina, Brazil, Europe, Southeast Asia, Canada and North America to experience their adventures in English, French, German, Portuguese and Spanish.