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Path of Exile 2: Dawn of the Hunt, an ENORME update from 4 April
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Path of Exile 2: Dawn of the Hunt, an ENORME update from 4 April

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Grinding Gear Games is ready to start a new wave of chaos with Dawn of the Hunt, the first major update of content Path of Exile 2 from the exit to Early Access. From 4 April at 21:00 CET, players will be able to immerse themselves in a very rich expansion that introduces a new playable class, five Ascendancy, dozens of skills, hundreds of unique objects and important changes to the endgame.

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At the center of the update we find the Hunting machine, a hybrid warrior fighting with spear and jug, alternating with agility distance shots and close attacks. It can parare, stun and counterattack, creating a fast and fierce game style, made of continuous movements and prolonged combo. Among his techniques stands out Disengagement, a move that allows her to jump away after a parade and then hit with renewed force. Over twenty new dedicated skills make its arsenal among the most complex and satisfying so far introduced in the game.

Dawn of the Hunt also expands the build variety with five new ascetic classes. The Summary, for example, uses meat sacrifices to inflict devastating damage, whileAmazon points everything on precision and elemental fury. The Lich exploits chaos and curses, even at the cost of their lives, to strengthen energy and dominate non-death. The Fabbro di Kitava forges power in pain, feeding his abilities with the strength of an insatiable god. Finally, Tactician, former elite soldier, represents the balance between brutality and military strategy.

Among the new skills we find Raise Spectre, which allows to evoke the souls of almost any defeated enemy, and Summon Rhoa Mount, to fight or move more quickly in the saddle to an evocative creature. But be careful: undergoing too much damage could make you fall ruinously from horse. The customization system expands further with over one hundred new Support Gems, able to deeply alter the functioning of skills. The Emocristalli transform bleeding effects into crystalline explosions, while the Caltrops They destroy the battlefield of obstacles that slow enemies.

Crafting is completely renewed: more than one has been added twenty new runes, each with different levels of power. Specialized changes coming in the next updates will allow further expansion of customization options. In parallel, the endgame is enriched with eight new maps and new types of Strongbox unique, each with lethal mechanics and exclusive shops. The Corrotte essences introduce four new variants โ€“ Hysteria, Delirium, Horror and Insanity โ€“ that add new dynamics of combat and advanced crafting.

Darkness became more intense with the arrival of Spirit Azmers, erratic entity that enhances the monsters it touches, transforming them into even more fearsome threats. The new contaminated areas hide Nexus Corrotti at their center, and breaking down the three main bosses there will be necessary to purify the surrounding areas, gaining access to new maps and rewards.

During the exploration of Wraeclast it will also be possible to come across Rogue Exiles, corrupt versions of other players. Not only do they undo the same skills and use objects similar to your own, but they do it ruthlessly and strategically. If you succeed in defeating them, they will leave the whole loot.

The endgame itself has been revised in a more strategic way. The Towers are now less, but more powerful: can contain all game mechanics and accommodate completely unpublished bosses. They can also absorb up to three Tablets simultaneously, reducing the time required to progress and increasing the quality of the challenges.

Dawn of the Hunt will be available from 4 April also in leagues Early Access. It is strongly recommended to start with a new character to enjoy the maximum of the novelties introduced. The hunting rules have changed. And this time, or you become predators... or you end prey.

About the Author

War

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- Staff di KotaWorld.it
Lorenzo "WaR" Agonigi was born in the now too distant 1995 and already three years later, in 1998, he began his gaming career, with a flaming Nintendo 64. I have to be honest, I wasn't a pro gamer right from the start, so much so that my first experiences more than as a gamer were as a spectator: while my parents, in turn, played, I enjoyed watching them (hey, I invented Twitch ten years in advance!!).

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